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Looking for…?

Character artist

 

 

What I Offer

 
 
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3D Assets

  • Characters for VFX or games

  • Texture painting

    • Hand painted

    • Photorealistic

  • Hi-poly to low-poly assets

  • UVs & Re-topo

  • Sculpture for 3D printing

  • Photogrammetry & scan cleanup

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Illustration & Motion

  • Editorial imagery

  • Stylized animation

  • Video editing

  • Animated GIFs

  • Zines

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Consulting

  • Workflow insight

  • Software assessment

  • Tutorials

  • Tutoring

The Process

A bird’s-eye-view of how I tackle your creative problems

 
 

Part 1

Hello!

I start with your initial email and will set up a time to chat in real time (phone, video chat, messenger) about the scope of the project, what you are hoping to achieve and we look at any references and concepts.

 

 

Part 2

Schedule & Contract

After our first chat I’ll take your info and create a schedule, pricing, and draft a contract. If I have any other questions about the project this is also the time to sort them out. Once we have an agreement, it’s time to get to work!

 

 

Part 3

Make it Happen

While working on the project I will send through updates when we hit milestones and that can look like a few things: an email update with photos, a phone call, or even a shared screen video chat! As we approach the deadline I’ll send through preview images and a final invoice. At this point we can discuss changes and you will receive your finished artwork.

 
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Vivamus pellentesque vitae neque at vestibulum. Donec efficitur mollis dui vel pharetra.
— Jonathan L.

 

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Ready to Collaborate?

Drop me a line with the form below!

 

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