Matilda

Model / Textures / Shaders

Check out the Sketchfab scene here!

I was inspired by the original art to try my hand at low-poly illustrative style. Started with a sculpt in ZBrush, took it to Maya and brought down the res, then into Mari to paint. I'm really happy with how it's turned out, and would love to do another project like this again! 
Original concept art is done by Punziella.

ZBrush / Mari / Maya